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Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets.
In the 2010s, the video game industry is of increasing commercial importance, with growth driven particularly by the emerging Asian markets and mobile games, which are played on smartphones.
The input device used for games, the game controller, varies across platforms.
Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, and buttons, or even, with the Kinect sensor, a person's hands and body.
A "console game" is played on a specialized electronic device that connects to a common television set or composite video monitor, unlike PCs, which can run all sorts of computer programs, a console is a dedicated video game platform manufactured by a specific company.
Usually consoles only run games developed for it, or games from other platform made by the same company, but never games developed by its direct competitor, even if the same game is available on different platforms. Major console platforms include Xbox, Play Station, and Nintendo.
A "handheld" gaming device is a small, self-contained electronic device that is portable and can be held in a user's hands.
Handheld hardware usually is less powerful than PC or console hardware.In the 1990s and 2000s, some arcade games offered players a choice of multiple games.In the 1980s, video arcades were businesses in which game players could use a number of arcade video games.In common use a "PC game" refers to a form of media that involves a player interacting with a personal computer connected to a video monitor.
Personal computers are not dedicated game platforms, so there may be differences running the same game in different hardware, also the openness allows some features to developers like reduced software cost, increased flexibility, increased innovation, emulation, creation of modifications ("mods"), open hosting for online gaming (in which a person plays a video game with people who are in a different household) and others.Some handheld games from the late 1970s and early 1980s could only play one game.